Students in the 2016 iteration of the Community Engagement in Science Through Art program created a steel sculpture titled 'Glukupikron' meaning "sweet-bitter". The structure is an abstraction of an imaginary molecule that combines glucose (sugar) and Read More
Students in the 2017 iteration of the Community Engagement in Science Through Art program created a kinetic sculpture is comprised of three individual pieces, each about 12 feet tall, that each rotates on its own axis. When the sculpture is viewed Read More
Students in the 2018 iteration of the Community Engagement in Science Through Art program created a sculpture that represents the porphryn of the cytochrome C enzyme. Within are ceramic reliefs that show species from different kingdoms of life to Read More
Students in the 2019 iteration of the Community Engagement in Science Through Art program created a four-piece sculpture that represents the lobes of the brain. Each lobe contains a peep hole that allows visitors to peer inside to see artistic Read More
The Mathenaeum is an interactive exhibit at the National Museum of Mathematics that presents math in a visual, artistic and creative manner, allowing visitors of all ages to apply a pallet of operations to transform basic mathematical shapes into Read More
Project Brookdale is a set of technologies designed to enable fashion designers and others to explore the incorporation of technology into fashion. The hardware includes plug-and-play microcontrollers, which are called the Brain and Beads. The Brain Read More
Ada is the first architectural pavilion project to incorporate artificial intelligence. Ada's knitted light immerses visitors in a responsive and interactive glow of photoluminescence driven by individual and collective human-expression data gathered Read More
Sound Digestive System is an audio visual project that uses the digestive system processes into algorithmic sound composition.
Art Hack Day is an event for hackers whose medium is art and artists whose medium is technology held by the nonprofit organization of the same name.
The goal of the Cyborg Arts co-lab was to produce a tangible proof-of-concept artwork that could theoretically be turned into a cyborg sense (such as sight, feeling, etc). The results would be envisioned to be implanted inside the living tissue of a Read More